In this episode I speak Freesphere studio head and Necropolis Suite developer Mark Gregory
Start – 3:45 Introductions
3:45 – 5:45 – We discuss Mark’s transition from doing editorial work to video game development.
5:45 – 10:15 – We discuss Mark experimenting with modding if he found any learning experiences, as well as the benefit of constructive criticism from your peers and those looking to help.
10:15 – 18:45 – We discuss what kind of advice Mark would give others based on his experiences and what he’s learned and related topics.
18:45 – 24:45 – We talk about Marks favorite game(s) when he was younger, and discuss Resident Evil
24:45 – 30:15 – We talk about what makes gaming enjoyable to Mark and how he came into liking the SoulsBorne games
30:15 – 37:30 – We talk about Mark just getting into the Rogue-Like genre and the genre as a whole.
37:30 – 43:00 – Mark answers my question on what immersive sim he might recommend to people.
43:00 – 55:15 – We talk the current state of the industry at the time of recording as the Blizzard Activision news had just dropped.
55:15 – 1:05:05 – We talk about the game Mark and Freesphere are currently working on
1:05:05 – End – Closing
To learn more about Mark Gregory, follow him on Twitter at https://twitter.com/markgregory_
Be sure to follow me on Twitter at https://twitter.com/RedTunicPodcast for the latest updates about the podcast, guests, and other game related things