Episode 133 – Gabby DaRienzo, Developer and Artist

Gabby DaRienzo is a developer and artist who has worked on Celeste, A Morticians Tale, and is currently working at Drinkbox Studios and on this episode of The Red Tunic Podcast we talk about How they got into the industry, some words of encouragement, their mount rushmore of games, what makes gaming enjoyable, their life outside of games, and some lightning round questions.

Before we get started, don’t forget there are links in the episode description that you can follow to learn more about Gabby as well as the podcast. Also, don’t forget to like and share the episode and without further adieu, enjoy episode 133!

0:00 Start

06:45 How they got into the industry

12:45 Words of encouragement

31:45 Gaming mount rushmore

47:00 What makes gaming enjoyable to them

55:30 Life outside of games

01:00:30 Lightning Round

01:05:30 Closing Time

Be sure to check Gabby out via the following:

Bluesky https://bsky.app/profile/gabbydarienzo.com

Instagram : https://www.instagram.com/gabbydarienzo/?hl=en

Website : https://gabbydarienzo.com/

Follow me on Twitter @ https://twitter.com/RedTunicPodcast

Follow me on Bluesky @ https://bsky.app/profile/theredtunicpodcast.com

Full list found at https://pod.link/TheRedTunicPodcast

Lead-in music from: “Gimme My Sword! (LA – LoZ – LttP – OoT)” by Rekcahdam (https://ocremix.org

Intro and Outro Music from the title track of Rhodes Deep by Ronald Jenkees (http://www.ronaldjenkees.com)