Episode 17 – Conversation with Necropolis Suite developer at Freesphere, Mark Gregory @markgregory_

In this episode I speak Freesphere studio head and Necropolis Suite developer Mark Gregory

Start – 3:45 Introductions

3:45 – 5:45 – We discuss Mark’s transition from doing editorial work to video game development.

5:45 – 10:15 – We discuss Mark experimenting with modding if he found any learning experiences, as well as the benefit of constructive criticism from your peers and those looking to help.

10:15 – 18:45 – We discuss what kind of advice Mark would give others based on his experiences and what he’s learned and related topics.

18:45 – 24:45 – We talk about Marks favorite game(s) when he was younger, and discuss Resident Evil

24:45 – 30:15 – We talk about what makes gaming enjoyable to Mark and how he came into liking the SoulsBorne games

30:15 – 37:30 – We talk about Mark just getting into the Rogue-Like genre and the genre as a whole.

37:30 – 43:00 – Mark answers my question on what immersive sim he might recommend to people.

43:00 – 55:15 – We talk the current state of the industry at the time of recording as the Blizzard Activision news had just dropped.

55:15 – 1:05:05 – We talk about the game Mark and Freesphere are currently working on

1:05:05 – End – Closing

To learn more about Freesphere follow them on Twitter at https://twitter.com/Freesphere_ or at their site at https://www.freesphere.uk/

To learn more about Necropolis Suite follow them on Twitter at https://twitter.com/NecropolisSuite or at their site at https://www.necropolissuite.com/

To learn more about Mark Gregory, follow him on Twitter at https://twitter.com/markgregory_

Be sure to follow me on Twitter at https://twitter.com/RedTunicPodcast for the latest updates about the podcast, guests, and other game related things