In this episode I speak with Discrete Infinity, solo developer of Immaculate Drag, narrative designer, and contributor to many previous games and projects.
Start – 5:15 – Introductions
5:15 – 14:00 – We talk about his first real introduction to video games with Myst as well as his families involvement in gaming in the wake of Myst.
14:00 – 24:00 – Discrete Infinity explains how they got into narrative design… And how that influence really stems from DnD
24:00 – 34:00 – We discuss what people can do if they are looking to try and become narrative designers in the industry
34:00 – 39:30 – We discuss their favorite game as a child and why
39:30 – 51:00 – We discuss their current favorite games and then on to discussing games like Pathologic and what they like from Ice Pick Lodge.
51:00 – 1:07:00 – We discuss their view on the current landscape for fandom and interactions with fans. Their view on the indie development scene.
1:07:00 – 1:20:00 – We dig a little deeper and discuss the communities surrounding bigger and smaller companies and how there is a tendency to see people dehumanize those working at larger communities, disregarding them being just as passionate about their projects.
1:20:00 – 1:24:00 – We discuss their game a little more
1:24:00 – End – Closing up
To learn more about The Immaculate Drag, be sure to check them out on twitter at https://twitter.com/DscreteNfinity
Be sure to follow me on Twitter at https://twitter.com/RedTunicPodcast for the latest updates about the podcast, guests, and other game related things