In this episode I speak with Zach Soares, co-founder for Bunnyhug, and creative director on Moonglow Bay
Start – 08:45 – Introductions
08:45 – 16:45 – Zach talks about how he got into developing and making video games and talk more about voxel art and voxel systems
16:45 – 23:45 – We talk about what kind of advice Zach can share with those looking to get into the industry based on his experiences
23:45 – 32:45 – We talk about Zach’s favorite games from his childhood, which leads to a small discussion on the absurdity of Digimon evolutions
32:45 – 41:15 – We talk about what makes gaming enjoyable to Zach
41:15 – 43:00 – We talk about what Zach’s best comfort game is
43:00 – 01:02:00 – We talk about Moonglow Bay and get into the history and politics that really inspired how the town of Moonglow Bay came to be. This essentially leads to a discussion on Canadiana
01:02:00 – 01:09:00 – I ask Zach why he wanted to make a Legend of the River King game
01:09:00 – End – Wrap up
Check Zach out on Twitter at https://twitter.com/Voxels
Check out Moonglow Bay on Twitter at https://twitter.com/Moonglowbay
Check out Bunnyhug Games on Twitter at https://twitter.com/BunnyhugGames
Pick Moonglow Bay up on Steam or Epic or XBox Games
Check out the Moonglow Bay publisher, Coatsink for more cool games at https://twitter.com/Coatsink
Check out Zach’s voxel course https://www.domestika.org/en/courses/1404-introduction-to-voxel-art-for-character-design/voxels