Episode 39 – Conversation with Jason Mojica, part of the Prodeus team

In this episode I speak with Jason Mojica, part of the two man team working on the upcoming Prodeus game, formerly a level designer at Irrational Games and Raven Soft. Contributor to Black Out Club and Pay Day 2.

Start – 17:30 – Intro and talking about Prodeus

17:30 – 32:30 – Jason talks about how he got into making games, and what advice he might share based on his experiences

32:30 – 45:15 – We talk about what Jason’s favorite game[s] as a child were.

45:15 – 53:00 – We talk about what Jason does outside of gaming and what other kinds of things he enjoys doing.

53:00 – End – Wrap up

Check out Jason on Twitter at https://twitter.com/generalvivi

Check out Prodeus on Twitter at https://twitter.com/ProdeusGame

Check out the Prodeus website at https://www.prodeusgame.com/website/index.php

Grab Prodeus on Steam at https://store.steampowered.com/app/964800/Prodeus/

Episode 35 – Conversation with Bruno Beaudoin, creator of Nightmare Reaper at Blazing Bit Games

In this episode I speak with Bruno Beaudoin from Blazing Bit Games, creator of Nightmare Reaper

Start – 6:45 – Intro

6:45 – 16:00 – We talk about how Bruno got into the gaming industry

16:00 – 31:00 – We talk about Bruno’s favorite game as a child, Blood. As well as his revisiting of an old favorite Daggerfall.

31:00 – 37:30 – We talk about what it is that make games enjoyable to Bruno

37:30 – 47:30 – Bruno talks about kind of games he enjoys or plays to relax such as Subnautica and Vampire Masquerade

47:30 – 53:00 – We talk about what Bruno likes to do outside of playing and making games

53:00 – End – Wrap Up

Check Nightmare Reaper out on Steam at https://store.steampowered.com/app/1051690/Nightmare_Reaper/

Check out Nightmare Reaper on Twitter at https://twitter.com/NightmareReape4

Check out Nightmare Reaper on the GOG store at https://www.gog.com/en/game/nightmare_reaper

Join the official Discord at https://discord.gg/u2pdcGY

Episode 32 – Conversation with David Szymanski, creator of Dusk, the upcoming Iron Lung as well as several other self published and developed games, contributor to Dread XP and upcoming Gloomwood

In this episode I speak with David Szymanski, creator of Dusk, Iron Lung, contributor to Dread XP, Gloomwood, and several other projects.

Start – 7:00 – Introductions

7:00 – 34:00 – David shares how and where he got his start as well as advice he might give based on his experiences

34:00 – 40:30 – David talks about how his favourite game is Myst. We then spend some time talking about Myst

40:30 – 48:00 – I ask David if immersive sims are some of the things he enjoys about games which bridges into discussion of immersive sims as well as slav-jank games

48:00 – 52:00 – David talks about what he enjoys doing outside of making games. We also bridge into discussing children and [bad] parenting advice.

52:00 – End – Wrap up

Check out the End of Dyeus game David mentioned at https://store.steampowered.com/app/1304400/The_End_of_Dyeus/

Check out Iron Lung via Steam at https://store.steampowered.com/app/1846170/Iron_Lung/?curator_clanid=34055240

To get more info on Gloomwood, check out Dillon Rogers at https://twitter.com/TafferKing451 or via the Steam page at https://store.steampowered.com/app/1150760/Gloomwood/

Check New Blood out on Twitter at https://twitter.com/NewBlood or via Steam at https://store.steampowered.com/publisher/NewBlood

Check David out on Twitter at https://twitter.com/DUSKdev

Check out David’s entire Steam catalog via his creator page at https://store.steampowered.com/developer/davidszymanski

Episode 24 – Conversation with Jason Smith, Cultic developer

In this episode I speak with Jason Smith, solo developer of the currently in-development retro-shooter Cultic. Being published by 3DRealms with a demo currently available on Steam.

Start – 7:00 – Introductions, and talking about Cultic and being published with 3D Realms

7:00 – 11:30 – We talk about Jason’s childhood and playing violent video games as a child that, like most from the core Melennial group, definitely should not have been playing.

11:30 – 26:45 – We talk about how Jason got into development and making video games and advice he can share based on his experiences.

26:45 – 32:45 – We talk about Jason’s two current favorite games

32:45 – 38:30 – We talk about Jason’s favorite games when they were younger/their favorite games of all time

38:30 – 41:00 – We talk about what Jason’s comfort games are and what makes them a comfort game

41:00 – 46:45 – We talk Minecraft

46:45 – 1:09:30 – We talk popular games that just didn’t click with Jason

1:09:30 – 1:27:15 – We talk about hard games as a casual player and his game, Cultic.

1:27:15 – 1:46:00 – We discuss Jason’s favorite trends in gaming, with a little bit of VR talk as well

1:46:00 – Wind down and closing

Follow Jason on Twitter to learn more about him and his game Cultic at https://twitter.com/JasozzGames

Checkout and wishlist the game on Steam at https://store.steampowered.com/app/1684930/CULTIC/

Checkout the Cultic publisher, 3D Realms, on Twitter at https://twitter.com/3DRealms

Be sure to follow me on Twitter at https://twitter.com/RedTunicPodcast for the latest updates about the podcast, guests, and other game related things

Episode 10 – Conversation with Gloomwood developer Dillon Rogers @TafferKing451

In this episode I speak with Dillon Rogers, one of the developers for the upcoming game Gloomwood. A first person immersive sim with a focus on stealth where you are trying to escape a cursed Victorian City.

(0:25 – 2:20) Introductions

(2:20 – 4:25) We discuss why he decided to make an immersive sim, and what made him want to create a game that has heavy influences from 90’s first person games.

(4:25 – 9:30 ) We continue the conversation leading to my thoughts and views on having a better appreciation for games like Gloomwood in my older age (That I hope others can relate to), leading into how the game has evolved into a deeper immersive sim.

(9:30 – 12:15 ) We talk about how Dillon got involved with New Blood via Dusk Developer David Szymnanski.

(12:15 – 13:30 ) We briefly talk about STALKER

(13:30 – 20:15 ) We talk the potential future of immersive sims and whether the current climate is really ready for an indie resurgence of them

(20:15 – 30:45 ) We talk about Dillon’s earlier favorite games and what first person shooter really helped him discover his love of the genre. As well as discussing older first person shooters in general.

(30:45 – 40:30 ) We talk about what makes gaming enjoyable to Dillon, and how he enjoys gaming now, and how modding and modded games play a primary role in that.

(40:30 – 46:35 ) We talk about advice he might give to those looking to get into the industry based on his experience.

(46:35 – 1:02:50 ) We wrap it up and I give Dillon the floor to talk about whatever he has on his mind and wants to share.

(1:02:50 – X:XX:XX) Closing

Check out Gloomwood on Steam at https://store.steampowered.com/app/1150760/Gloomwood/

Check out more great titles from New Blood Interactive’s publisher page at https://store.steampowered.com/publisher/NewBlood

Check out Dillon on Twitter at https://twitter.com/TafferKing451

Episode 9 – Conversation with @Awesreek

In this episode I speak with Awesreek, one of the lead developers/creators of Viscerafest. A first person shooter where you play as Caroline, a mercenary taking on a bounty so she can afford an engagement ring to propose to her boyfriend Athens.

Going to try the descriptions a little differently this time, and instead of trying to write it all out and risk not doing it enough justice (And at risk of bumping against character limits haha), I’m going to refer to the times and a little broader description of those times.

(2:15 – 9:45) In this conversation we discuss how he got into game development and advice he can give for other developers based on his experiences and what he might suggest not to do.

(9:45 – 16:00) We talk about some of his favourite games (And show) when he was younger and how he enjoyed the Battlefield series

(16:15 – 19:00) We touch on games, and tv shows, that didn’t age as well as they could have. Especially kids shows and licensed tie ins.

(19:00 – 28:30) We go back to discussing the kinds of games he played when he was younger and how he remembers and feels about those games looking back on it, and how some older games seem to hold up better due to the scope of what they were trying to do when met with the limitations of the technology at the time.

(28:30 – 43:30) We shift to discussing current favourite games with that primarily being Doom Eternal and begin discussing Doom 2016 and Doom Eternal. Awesreek shares his opinions on what he feels Doom 2016 did, and didn’t execute well and how he feels these things were improved upon in the next entry in the series.

(43:30 – 48:45) We then talk about a game called Powerslave also known as Exhumed which he feels is an rather unknown and older first person shooter.

(48:45 – 58:00) I ask about his view on the games fandom and how creators are able to interact with its fans, and how he interacts with his lively and active Discord server.

58:00 – 01:xx:xx) We wrap it up with Awesreek making sure everyone knows where they can find more information

To learn more about Viscerafest, or to join the Discord server, check out the links below

Join the Viscerafest Discord by clicking following this link : discord.gg/E2pUkxe

To get updates on the game, sneak peaks, or pictures of Awesreek’s cat follow his Twitter @Awesreek

Be sure to check out the games Steam Page to follow and wishlist it!